Hectic Galactic is a co-op space puzzle game where one player pilots a spaceship while the other provides guidance using a paper manual. The pilot faces complex systems, emergencies, and unpredictable failures, while the support officer must decipher the manual and relay the correct instructions—without seeing the game. Success requires clear communication, quick thinking, and a lot of patience.
The stars stretch infinitely before you, a sea of cosmic wonder. The hum of the ESFV
Fireball fills your ears as you take your place in the captain’s chair. The blinking
lights of the Monitoring and Management Console (MMC™) demand your immediate
attention—thrusters unresponsive, shields fluctuating, reactor temperature rising…
Panic sets in.
But fear not! The United Nations of Earth Fleet Technical Support is here to
guide you through every crisis. Well… almost. Your support officer has all the
answers, but there’s a catch: they can’t see what you see. With only their trusty
paper manual, they must decipher your frantic descriptions and tell you exactly
how to fix the ship before it’s too late.
The fate of the Fireball is in your hands—work together, think fast, and pray the coffee machine doesn’t break.
Hectic Galactic is a cooperative puzzle game set in deep space, designed for two players. One player sits in the cockpit of the ESFV Fireball, operating a complex dashboard filled with mysterious switches, blinking lights, and unpredictable malfunctions. The other player, the Technical Support Representative, has no access to the game—only a paper manual filled with crucial instructions.
To succeed, both players must communicate effectively under pressure. One describes the problem, the other searches for the solution. Simple? Think again.
Hectic Galactic was my first take on a puzzle game. On a technical side, there was nothing special we have not done before, but there was a lot of focus on proper design practices - multiple iterations of Game Design Documents, elevator pitch, sales pitch, presentations, multiple playtest sessions, all of that…
Hectic Galactic was developed as part of Game Development courses I and II at FI MUNI.
Matěj Vašek (programming, puzzle design)
Filip Nováček (programming, puzzle design)
Šárka Portešová (2D art, puzzle design)